Guerillartivism.net

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Bibliography (release 0.9.1)

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Posted on Wed, 10/01/2007 - 23:04 byR
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Here is the collection of links, there is a bit of everything, sorting is probably not exact but still, a lot of food for thoughts. I'll try to maintain them or repost updates... (yes i know, release early, release often! ;)

Anything pertaining to building and thinking a wearable (or not? :P) technology, knowledge and culture reaproriation architecture goes here, enjoy and comment! :)

Bibliography:

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Our nets - part IV - Project's abstract goals

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Posted on Thu, 21/12/2006 - 13:41 byR
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So what solutions shall we try?
We'd like to develop a wearable setup which is as efficient, cheap, light and small as possible with commercially available products so it can be easily cloned and replicated. We want it to be as simple as possible but as complete too while being easy to maintain over time. The design should really be about open standards, free softwares and general purpose computers with enough extra room (CPU, RAM, disks) for easy extensions.

Another important goal is to put as much control in the hand of the user. We realized that most needs for this project exist at least partially in some form or another and we think that with some glue with could try and make them all fit together for an interesting result. It would be impossible for us to reinvent the wheel and therefore a solid base of well known free software should be the basis for most of our requirements.

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One CPU Cycle, One Vote!

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Posted on Tue, 12/12/2006 - 03:05 byR
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As i continue reading "The Wealth of networks" i was thinking that keeping general purpose computer distributed, and i mean a normal completely operational PC in every home, was even more important than i thought in the war for the public good.

If the population can maintain their current ability to out pace, outgrow, outshare and out communicate the big players with distributed solutions, good projects will have more capacity and emerge as industry leaders.I think this will happen as people will tend to pledge their CPU, storage and bandwidth toward project that help them and therefore will eradicate business crooks and the like. (yes, of course, some bad will come of it too...)

I wonder if this could lead to a big lowering in the reliance on intellectual property revenue as a way to make business, art, etc, particularly in the health sector where keeping drugs price artificially high should be a crime against humanity or in the movie industry where a good script would get millions of people to render frames.

I'll have to keep this in mind for the coming guerrilla backpack project. How could we leverage this while avoiding the pitfall of a big companies paying people to work on small parts of big secret puzzles, like in One Point O.

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Our nets - part I

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Posted on Mon, 13/11/2006 - 18:53 byR
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In this serie of articles i will try to explore many aspects and impact of the net decentralized architecture. How it emerged, where it's going, how we can react... In a more exploratory way, i'll look at what can we dream of for the future as we progress toward that goal.

For the lucky few who were able to witness the growth of the web from it's infancy it has been a bumpy ride with it's highs and lows. Overall it has been a very pleasant experience, linking people from all over the globe to form new and unprecedented projects. But in the late 1990 came the big players following the newly formed crowds of netizens.

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